If i have a friend and he/she ask me for one/more bulletin/s, i can send it him/her as a gift. Or allow player at least the posibillity to send bulletins as gift. Ok, if you choose this option for giving bulletins, then implement an official market, where player (customers) can trade theyr bulletins. Why should i play a game were i have only the option to hope or pray or what else to reach or get some bulletins that i want ? ![]() Why should i play a game that gives me random bulletins at random time of playing ? Is that the realy good (better) solution ? (at start of CoH2 it was better, with reaching bulletins).īecause it "force" you to play the game, but in the wrong matter. ![]() hmmm, play the game and hope that the RNG God smiles at you.
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